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Web Support

  • Class 1
  • Class 2
  • Class 3
  • Class 4
  • Class 5
  • Class 6
  • Class 7
  • Class 8

ThinkGPT Ver2.1

Class 1

ISBN : 978-93-6893-285-7

MRP : ₹ 340

Features : 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 2

ISBn : 978-93-6893-161-4

MRP : ₹ 396

Features : 

  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 3

ISBn : 978-93-6893-571-1

MRP : ₹ 480

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 4

ISBn : 978-93-6893-058-7

MRP : ₹ 496

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 5

ISBn : 978-93-6893-598-8

MRP : ₹ 520

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 6

ISBn : 978-93-6893-823-1

MRP : ₹ 540

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 7

ISBn : 978-93-6893-937-5

MRP : ₹ 540

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.

ThinkGPT Ver2.1

Class 8

ISBn : 978-93-6893-859-0

MRP : ₹ 540

Features: 
  • Learning Outcomes : describes the objective of the chapter.
  • Tech Set Go :links back to previous knowledge before starting the lesson.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Tech Value:focuses on ethical values to help you become a better human being.
  • Refresh :presents the summary of the chapter for quick recapitulation.
  • Natural Facts : Despite children living in a digital era,this section connects them to nature.
  • SDG Activity :This activity shows how students use digital literacy to understand the SDGs.
  • AI Game : Contains an interesting game or activity for the students.
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